Combine champions, gear, and mechanics in plain language: who applies the effect, who benefits from it, what the team still lacks, and what gear supports the plan.
Pick a champion → see best weapons, sets, and imprints with synergy reasoning.
Pick a dungeon -> identify the problem -> choose champions that solve it.
Pick a buff/debuff/status -> see every weapon, set, and champion that touches it.
Pick 4 champions → leader bonuses, affinity coverage, gaps.