Druid
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Uncommon

Druid

Forest Sage

avalonDefenderWisdomChaos

Summon the roots of the forest to protect your allies from danger.

Team Fit

Add Druid to a builder draft and compare their skills against your team gaps, shared tags, affinity spread, and leader options.

Covers SustainCovers Protection
Open Team Builder

Scaled Stats

Rank and level progression is calculated from the same public scaling model used by the live hero slider. Rank 6 / Level 60 with Ascension 0 matches the official Godforge stat block.

Progression

Rank 6 / Level 60

HP

9,250

Official R6/L60

ATK

518

Official R6/L60

DEF

793

Official R6/L60

SPD

91

Official R6/L60

FTH

83

Official R6/L60

C.RATE

10

Official R6/L60

C.DMG

50

Official R6/L60

RES

25

Official R6/L60

ACC

5

Official R6/L60

Abilities

Vine Snap

Vine Snap

Basic
ATK Down I

Attack 1 enemy (150%DEF+135%ATK) with a 25% chance to place [ATK Down I] on the target for 1 turn.

Barkskin

Barkskin

CoreCD 5 turn(s)
Protect I

Place [Protect I] on an ally for 2 turns.

Cloak of Thorns

Cloak of Thorns

UltimateInitial Divinity 350Ultimate Cost 1925
Radiance I

Place [Radiance I] on all allies for 1 turn.

Ascension Bonuses

  • Rank 1Health +3%, Attack +3%, Defense +3%
  • Rank 2Health +3%, Attack +3%, Defense +3%
  • Rank 3Health +3%, Attack +3%, Defense +3%
  • Rank 4Accuracy +4
  • Rank 5Faith +3
  • Rank 6Initial Divinity +100

Lore

The priestly class of Avalon, druids are religious and community leaders, political advisors, healers, and prophets. They primarily guide local villages, reading omens for signs of the gods’ will or glimpses into the future, but they are equally capable of raising both cudgel and curse against those who would threaten their lands or their people.