
Legendary
Eye of Aaru
Taunt your foes whilst mitigating critical damage alongside Isis.
Team Fit
Add Horus to a builder draft and compare their skills against your team gaps, shared tags, affinity spread, and leader options.
Leader Bonus
70 ACC in Dungeon Battles
Imprint Bonus
When this hero is attacked by enemies under [Taunt], increase the Turn Meter of all allies by 2.5%.
Rank and level progression is calculated from the same public scaling model used by the live hero slider. Rank 6 / Level 60 with Ascension 0 matches the official Godforge stat block.
Progression
Rank 6 / Level 60
HP
13,875
Official R6/L60
ATK
793
Official R6/L60
DEF
1,101
Official R6/L60
SPD
101
Official R6/L60
FTH
93
Official R6/L60
C.RATE
10
Official R6/L60
C.DMG
50
Official R6/L60
RES
80
Official R6/L60
ACC
25
Official R6/L60
Attack 1 enemy (175%DEF+145%ATK) with a 50% chance to place [Taunt] on the target for 1 turn. Also heal 70%DEF this hero. If Isis is an ally, she is healed by the same amount.
Awakening V
Retaliates with the Basic Ability when an enemy attacks this hero.
Attack 1 enemy (250%DEF+210%ATK) with a 75% chance to place [SPD Down II] and [Blunt II] on all enemies for 2 turns.
Place [Shield] 300% DEF on all allies. If Isis is an ally, this shield cannot be removed and is 30% stronger.
Then has an 80% chance to place [Taunt] for 2 turns on all enemies.
Awakening I
At the start of the wave, Place [Taunt] on all enemies for 1 Turn.
The Avenger, son of Ra and Isis, has become Aaru’s war leader since the Shattering. He leads his people and fellow gods against Omeyocan’s armies in the War of Pyramids, while still standing firm against Apophis and other forces of Chaos. These multi-front conflicts take their toll, and Horus worries that one might attain victory while he deals with the other.