Hound Of Duat
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Epic

Hound Of Duat

Harrier of Souls

aaruDefenderEternalChaos

Protect the guardians of the afterlife with powerful shields and protection buffs.

Team Fit

Add Hound Of Duat to a builder draft and compare their skills against your team gaps, shared tags, affinity spread, and leader options.

Covers SustainCovers ProtectionCovers Turn Meter
Open Team Builder

Imprint Bonus

When attacking enemies, place [Barrier] on this hero for 5% of the damage inflicted.

Scaled Stats

Rank and level progression is calculated from the same public scaling model used by the live hero slider. Rank 6 / Level 60 with Ascension 0 matches the official Godforge stat block.

Progression

Rank 6 / Level 60

HP

11,893

Official R6/L60

ATK

694

Official R6/L60

DEF

1,013

Official R6/L60

SPD

100

Official R6/L60

FTH

86

Official R6/L60

C.RATE

10

Official R6/L60

C.DMG

50

Official R6/L60

RES

70

Official R6/L60

ACC

15

Official R6/L60

Abilities

Pack Tactics

Pack Tactics

Basic

Attack 1 enemy (95%DEF+85%ATK)2 times. Each hit has a 25% chance to steal 10% Divinity.

If Jackal or Anubis are allies, they each have a 50% chance to join the attack.

Avert the Afterlife

Avert the Afterlife

Core
Shield

Attack 1 enemy (245%DEF+215%ATK) and place [Shield] on all allies for 25% of the damage inflicted.

If Jackal or Anubis are allies, has a 25% chance to refresh the cooldown of this ability when either of them are attacked.

Awakening V

When an ally is defeated by an enemy, activate this ability and attack that enemy.

Grave Guardian

Grave Guardian

UltimateInitial Divinity 675Ultimate Cost 2375
RetaliatePhoenixProtect IIWard

Place [Retaliate] on this hero for 1 turn and [Protect II] on all allies except this hero for 2 turns.

If Jackal or Anubis are allies, also place [Ward] on them for 1 turn.

Awakening III

Also, place [Phoenix] on this hero for 1 turn.

Lore

Creations of Anubis, the Hounds of Duat aid in corralling lost souls and punishing those who violate the sanctity of tombs and graves. The alterations in magic since the Shattering have, however, driven a small portion of them feral. No longer paying heed to their creator or their assigned duties, they hunt for the pleasure of the kill, spreading death and chaos.