Current Beta

Dungeons

Use this page to decide what to run, what to bring, and what to check after each clear: Ascension for champion growth, Workshop of Patar and Svarog's Horde for armor, Hag's Hollow for weapons, and the Rift with Ra for boss testing.

Dungeon roadmap

What to run first

Start with the dungeon that solves your current blocker. If a fight stops you, note what failed: damage, survival, debuffs, disables, affinity, or gear. Then use the prep groups below to find champions that answer that problem.

Godforge Beta notes
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Ascension

Four Ascension dungeons

Playable, add clear notes

What it is

  • - Ascension progression. Run these when a champion needs Ascension materials or advancement.

When to run it

  • - Use these when a champion is blocked by Ascension progression rather than gear quality.
  • - Treat them as account-progression dungeons, not armor or weapon farms.

First-clear plan

  • - Bring one stable damage dealer, one protection slot, one debuff/disable answer, and two flex slots that match the stage affinity.
  • - If a stage stops you, write down the exact problem first: dying too fast, missing damage, debuffs landing, disables landing, or wrong affinity.

What you can use it for

  • - Four Ascension dungeons are available during Beta.
  • - These are progression dungeons, so judge them by whether they unlock champion growth.

Still learning

  • - Stage names, boss names, affinity matchups, and reward details still need to be filled in from live play.
  • - Until those details are added, use the first-clear plan instead of a boss-specific counter list.

Armor

Workshop of Patar

Officially playable

What it is

  • - Armor farming. Run this when your champions are right but their armor is holding them back.

When to run it

  • - Use this when your team has the right champions but needs armor stats or set completion.
  • - Keep notes on which armor sets and main stats drop so you know whether the run is worth your stamina.

First-clear plan

  • - Start with survival and debuff control before chasing clear speed.
  • - After a stable clear, tune the team for speed: remove one safety slot only if your team still survives the danger turn.

What you can use it for

  • - Workshop of Patar is an armor dungeon.

Still learning

  • - Boss details, stage tiers, armor drop table, and best team examples still need to be filled in from live play.

Armor

Svarog's Horde

Officially playable

What it is

  • - Armor farming. Use it alongside Workshop of Patar when comparing armor upgrades.

When to run it

  • - Use this alongside Workshop of Patar when you are comparing armor sources.
  • - Farm the dungeon that drops the sets your carry, tank, or support actually needs.

First-clear plan

  • - Bring protection first, then add damage once the boss cycle is known.
  • - If the fight applies repeated disables or debuffs, swap in a named cleanser, Block Debuffs source, or Stalwart source before adding more damage.

What you can use it for

  • - Svarog's Horde is an armor dungeon.

Still learning

  • - Boss details, stage tiers, armor drop table, and best team examples still need to be filled in from live play.

Weapon

Hag's Hollow

Officially playable

What it is

  • - Weapon farming. Run this when weapon stats or faction weapons are your biggest upgrade.

When to run it

  • - Use this when weapon choice is the bottleneck for your carry, debuffer, or tank.
  • - Prioritize weapons that match the champion's job: damage, debuff accuracy, survival, or turn control.

First-clear plan

  • - Use a safe team first: carry, sustain, protection, debuff answer, and control/flex.
  • - Once you survive the fight, speed it up by improving your carry weapon or adding DEF Down/Vulnerable support.

What you can use it for

  • - Hag's Hollow is the weapon dungeon.

Still learning

  • - Boss details, stage tiers, weapon drop table, and best team examples still need to be filled in from live play.

Rift

The Rift - Ra

Officially playable

What it is

  • - Rift boss testing. Use this to test your account against Ra and improve your boss team.

When to run it

  • - Use this when your core team is stable and you want to measure boss damage, survival, and scoring.
  • - Bring a team that can survive long enough to learn the fight before chasing a high score.

First-clear plan

  • - Ra is an Aaru, Wisdom, Order, Legendary Slayer in the champion roster. Start by checking whether the Rift version keeps the same threats.
  • - For early attempts, use one carry, one sustain/protection slot, one debuff answer, one damage amplifier, and one flex slot.

What you can use it for

  • - The Rift is available during Beta and Ra is the Rift boss.

Still learning

  • - Rift rules, Ra boss abilities, scoring, rewards, reset timing, and best team examples still need live-play detail.

First-clear prep

Named champions to test by problem

These champions are grouped by the job they can fill. Use the group that matches the problem stopping your clear, then test the pick in your team instead of swapping champions at random.

Open status effects

Old boss notes

Golden Guardian and Fafnir are reference notes

These older boss notes are useful for learning mechanics, but do not use them as today's dungeon plan unless the same fight appears in your game.