Affinities

Each hero in Godforge has an affinity of Strength, Cunning, Wisdom, or Eternal. Strength beats Wisdom, Wisdom beats Cunning, Cunning beats Strength. Eternal is neutral.

Affinity is the first damage check. Gear and leader bonuses matter, but a bad matchup can still turn a clean damage plan into weak hits at the worst time.

Fight planning rule

Pick your carry into advantage first, then use support slots to cover cleanse, shielding, and turn control. Eternal is flexible, but still needs team support.

Strength

Strength

Beats: Wisdom

55 champion pages list this affinity.

Wisdom

Wisdom

Beats: Cunning

51 champion pages list this affinity.

Cunning

Cunning

Beats: Strength

49 champion pages list this affinity.

Eternal

Eternal

Beats: Neutral

49 champion pages list this affinity.

Matchup Simulator

Strength advantage

Positive matchup: 30% chance to Strong Hit for 30% increased damage.

Positive matchup

Positive matchups grant a 30% chance to Strong Hit, increasing damage by 30%.

Negative matchup

Negative matchups give a 30% chance to Weak Hit, reducing damage.

Triangle order

Each hero in Godforge has an affinity of Strength, Cunning, Wisdom, or Eternal. Strength beats Wisdom, Wisdom beats Cunning, Cunning beats Strength. Eternal is neutral.

Eternal

Current data lists Eternal as Neutral.